Storytelling Process

Below is a suggested storytelling process.  Obviously, you will modify this to work for you in your classroom.

1. Storyboarding
          As with any kind of storytelling, students should first                   map out where there story is going and 
          what they need to include in their story.  This is also an
          opportunity to think about any media  
          that will be needed to tell the story.  Below are a few
          examples of storyboards.

simple_digital_story_planner.doc
File Size: 40 kb
File Type: doc
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dstorygraphicorg.pdf
File Size: 20 kb
File Type: pdf
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storyboard.pdf
File Size: 1 kb
File Type: pdf
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story_boarding_template.pdf
File Size: 44 kb
File Type: pdf
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2. Media
        Now it's time to select the media you will use (pictures, sounds,
        music, etc.).  This is a great opportunity to teach your students
        about fair use and copyright laws!  See the media page to the 
        left for some resources.


3. Tools
        Time to choose your tool.  See the page on the left for ideas
        and links.  Remember, choose the tool that best suits your 
        project--it's the story that really matters!
4. Creating the story
        This can be done individually or as a class.  The emphasis here
        should be on creating the story; the "bells and whistles" are 
        secondary.  
A few management ideas:
-Use a "tech crew" of students who know what they're doing to help others.
-Create a story on one computer and have students take turns creating their part of the story and work on something else in between.
-Allow students to explore!  You don't have to answer every question right away; they often have a way of answering questions themselves.
-Expect the project to take a while so you don't become discouraged.


5. Share
          Make sure you share your students' projects!  Many sites have an "embed code" that allows you to post the project to your website.